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	<channel>
		<title><![CDATA[Blockland Fan Forums - All Forums]]></title>
		<link>https://forum.bcs.place/</link>
		<description><![CDATA[Blockland Fan Forums - https://forum.bcs.place]]></description>
		<pubDate>Thu, 28 May 2026 02:01:03 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Software Heritage Archive]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=91</link>
			<pubDate>Tue, 12 May 2026 06:23:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=3">Queuenard</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=91</guid>
			<description><![CDATA[<a href="https://www.softwareheritage.org/" target="_blank" rel="noopener" class="mycode_url">https://www.softwareheritage.org/</a><br />
<br />
The Software Heritage Archive can archive Git repositories (and other types of source code storage or version control formats) and already has a lot of automatically captured repos.<br />
<br />
It already saved a lot of Blockland content: <a href="https://archive.softwareheritage.org/browse/search/?q=blockland&amp;with_visit=true&amp;with_content=true&amp;search_metadata=true" target="_blank" rel="noopener" class="mycode_url">https://archive.softwareheritage.org/bro...adata=true</a><br />
<br />
Less popular sites have not been automatically captured so there might be a lot of manual requesting to do.]]></description>
			<content:encoded><![CDATA[<a href="https://www.softwareheritage.org/" target="_blank" rel="noopener" class="mycode_url">https://www.softwareheritage.org/</a><br />
<br />
The Software Heritage Archive can archive Git repositories (and other types of source code storage or version control formats) and already has a lot of automatically captured repos.<br />
<br />
It already saved a lot of Blockland content: <a href="https://archive.softwareheritage.org/browse/search/?q=blockland&amp;with_visit=true&amp;with_content=true&amp;search_metadata=true" target="_blank" rel="noopener" class="mycode_url">https://archive.softwareheritage.org/bro...adata=true</a><br />
<br />
Less popular sites have not been automatically captured so there might be a lot of manual requesting to do.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Staircase To Heaven 2 (2026)]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=90</link>
			<pubDate>Sun, 10 May 2026 06:12:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=3">Queuenard</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=90</guid>
			<description><![CDATA[I'm reviving a 2016-2017 classic from Mr.LoL and others.<br />
<br />
Opening 9PM Eastern Time (US), May 10.<br />
<br />
<img src="https://forum.bcs.place/attachment.php?aid=31" loading="lazy"  alt="[Image: attachment.php?aid=31]" class="mycode_img" /><br />
<br />
Goal: Climb a bunch of bricks. Get to heaven and space. Disconnect.<br />
<br />
STAIRCASE TO HEAVEN: <a href="https://forum.blockland.us/index.php?topic=296293.0" target="_blank" rel="noopener" class="mycode_url">https://forum.blockland.us/index.php?topic=296293.0</a> (2016)<br />
STAIRCASE TO HEAVEN 2: <a href="https://forum.blockland.us/index.php?topic=308625.0" target="_blank" rel="noopener" class="mycode_url">https://forum.blockland.us/index.php?topic=308625.0</a> (2017)<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.bcs.place/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=31" target="_blank" title="">staircase2.png</a> (Size: 417.81 KB / Downloads: 368)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I'm reviving a 2016-2017 classic from Mr.LoL and others.<br />
<br />
Opening 9PM Eastern Time (US), May 10.<br />
<br />
<img src="https://forum.bcs.place/attachment.php?aid=31" loading="lazy"  alt="[Image: attachment.php?aid=31]" class="mycode_img" /><br />
<br />
Goal: Climb a bunch of bricks. Get to heaven and space. Disconnect.<br />
<br />
STAIRCASE TO HEAVEN: <a href="https://forum.blockland.us/index.php?topic=296293.0" target="_blank" rel="noopener" class="mycode_url">https://forum.blockland.us/index.php?topic=296293.0</a> (2016)<br />
STAIRCASE TO HEAVEN 2: <a href="https://forum.blockland.us/index.php?topic=308625.0" target="_blank" rel="noopener" class="mycode_url">https://forum.blockland.us/index.php?topic=308625.0</a> (2017)<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.bcs.place/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=31" target="_blank" title="">staircase2.png</a> (Size: 417.81 KB / Downloads: 368)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wine Blockland server guide for Linux VPS (Debian)]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=89</link>
			<pubDate>Sun, 10 May 2026 02:15:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=3">Queuenard</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=89</guid>
			<description><![CDATA[<a href="https://codeberg.org/Queuenard/blockland-wine-vps-dedi-server" target="_blank" rel="noopener" class="mycode_url">https://codeberg.org/Queuenard/blockland...edi-server</a><br />
<br />
I wrote this so that there's a current guide for running dedicated Blockland servers on a Linux VPS. New Wine versions have been a nightmare since they keep removing features that dedi servers require.<br />
<br />
I can't explain everything about managing Linux servers but I can hopefully help people who just need to know how we currently deal with Wine. I also made the script so that multiple Wine versions can be easily swapped.<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Goals</span><ul class="mycode_list"><li>Setup Wine and a Blockland server on a Linux VPS (Debian 13)<br />
</li>
<li>Use a separate user account, the screen command and bwrap (bubblewrap) protection<br />
</li>
<li>Have the server start automatically at boot<br />
</li>
<li>Save all console logs<br />
</li>
</ul>
<br />
<span style="font-size: x-large;" class="mycode_size">Assumptions</span><ul class="mycode_list"><li>You know how to run commands<br />
</li>
<li>You already setup your VPS already and have SSH access<br />
</li>
<li>You know how to setup an FTP server or use rsync to change files on your VPS<br />
</li>
<li>You already have Blockland files you want to upload<br />
</li>
</ul>
<br />
<span style="font-size: x-large;" class="mycode_size">Current Wine problems</span><ul class="mycode_list"><li>Blockland with Wine versions 9 and higher produce no output<br />
</li>
<li>Using a package manager (apt) forces you to stick to one Wine version<br />
</li>
<li>Your distribution’s package manager may not offer the version of Wine you want<br />
</li>
<li>The Wine packages require you to install dependencies that are not needed for headless servers<br />
</li>
<li>Adding an apt repository (winehq) could open up an additional vector for malicious package installation beyond just the distribution’s defaults<br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<a href="https://codeberg.org/Queuenard/blockland-wine-vps-dedi-server" target="_blank" rel="noopener" class="mycode_url">https://codeberg.org/Queuenard/blockland...edi-server</a><br />
<br />
I wrote this so that there's a current guide for running dedicated Blockland servers on a Linux VPS. New Wine versions have been a nightmare since they keep removing features that dedi servers require.<br />
<br />
I can't explain everything about managing Linux servers but I can hopefully help people who just need to know how we currently deal with Wine. I also made the script so that multiple Wine versions can be easily swapped.<br />
<br />
<span style="font-size: x-large;" class="mycode_size">Goals</span><ul class="mycode_list"><li>Setup Wine and a Blockland server on a Linux VPS (Debian 13)<br />
</li>
<li>Use a separate user account, the screen command and bwrap (bubblewrap) protection<br />
</li>
<li>Have the server start automatically at boot<br />
</li>
<li>Save all console logs<br />
</li>
</ul>
<br />
<span style="font-size: x-large;" class="mycode_size">Assumptions</span><ul class="mycode_list"><li>You know how to run commands<br />
</li>
<li>You already setup your VPS already and have SSH access<br />
</li>
<li>You know how to setup an FTP server or use rsync to change files on your VPS<br />
</li>
<li>You already have Blockland files you want to upload<br />
</li>
</ul>
<br />
<span style="font-size: x-large;" class="mycode_size">Current Wine problems</span><ul class="mycode_list"><li>Blockland with Wine versions 9 and higher produce no output<br />
</li>
<li>Using a package manager (apt) forces you to stick to one Wine version<br />
</li>
<li>Your distribution’s package manager may not offer the version of Wine you want<br />
</li>
<li>The Wine packages require you to install dependencies that are not needed for headless servers<br />
</li>
<li>Adding an apt repository (winehq) could open up an additional vector for malicious package installation beyond just the distribution’s defaults<br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[REST IN PISS BRICKADIA freebuild soon]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=88</link>
			<pubDate>Wed, 29 Apr 2026 09:31:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=68">NFL youngboy</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=88</guid>
			<description><![CDATA[will be hosted today around 3 PM EST stay tuned]]></description>
			<content:encoded><![CDATA[will be hosted today around 3 PM EST stay tuned]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Block Wars (2016) 10'th Anniversary Announcment!]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=87</link>
			<pubDate>Sun, 26 Apr 2026 02:48:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=76">Swholli</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=87</guid>
			<description><![CDATA[<img src="https://i.ibb.co/yB0MJf08/bw10banner.png" loading="lazy"  alt="[Image: bw10banner.png]" class="mycode_img" /><br />
<br />
<span style="font-style: italic;" class="mycode_i">Ten years ago, I finally finished my eight-year-project: <a href="https://www.youtube.com/watch?v=frbYYYp1_HE" target="_blank" rel="noopener" class="mycode_url">Block Wars - Episode IV - No Hope</a>.</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ytimg.com/vi/frbYYYp1_HE/maxresdefault.jpg" loading="lazy"  alt="[Image: maxresdefault.jpg]" class="mycode_img" /></div>
<br />
Nineteen years ago, this December, I started a topic on the BLF in community projects (now called Forum Games) called "making a movie, need help." It was vague so I renamed it to Block Wars No Hope. It was the most autistic thing a 14 year old could do, and yet, here we are.<br />
<br />
Right from the beginning we had a great amount of folks who wanted to help, including the biggest add-on maker of that era, Blockland legend Packer. He added a sense of seriousness to it that elevated the project from some silly parody project to a legit comedy video.<br />
<br />
The idea came to me a few weeks after the Family Guy parody, Blue Harvest, aired a few weeks prior. Star Wars was on the brain often for me in this era, Episode 3 was just released on DVD, and Lego Star Wars II came out a year prior (20 years as of this year, yikes), and I felt that Seth MacFarland was a hack and I could do better. Something so egotistical only a 14 year old could muster.<br />
<br />
So I pitched the idea to an IRL friend who was playing blockland with me, WRB852, and he immediately was on board. We'd been making videos together using handmedown cameras for years, and Garry's Mod machinma dominated YouTube pop culture, so we knew that with our combined skills and creativity, we could do something as crazy as doing a feature length parody of Star Wars in our new favorite sandbox game.<br />
<br />
We got to work on shooting the project immediately. At first I took a backseat roll with the production, I'd write the script and voice as many of the characters as I could feasibly do, but the actual act of shooting and recording was done on WRB's computer.<br />
<br />
<hr class="mycode_hr" />
<br />
When you'd open up a server asking for actors while in Blockland's prime meant a lot of riff raff. Shooting was abysmal. We'd get actors who could only participate for a short session, players who didn't want to participate at all and just crash the server by spamming the custom vehicles and weapons, or just folks who'd happily participate until we actually called action and then they'd fuck around and not do what you'd ask. It was horrible trying to work like that and we never got a lot done despite hours of work.<br />
<br />
I think it was this reason that, after almost two years of working on it, in 2009 we released what was essentially Block Wars to most people who know about it, the first ten minutes of the parody in all its glory; at the end of the video we asked for help from the community to see the project finished and to perhaps make the process a little easier than just the two to three of us on a team. We had hopes it would attract actors who could make the process much faster.<br />
<br />
Of course that never happened, we kept working on the film at a snails pace as the core of our team started to dissolve. By 2010 we were juniors in high school, 2011 we graduated and went off to college, 2012 WRB's old hard drive officially crashed and we lost all of the raw footage and builds.<br />
<br />
I put the project on an extended hiatus to the public. It wasn't finished, and we acknowledged that, but we still planned to. I'd go on to join Darkstar and his clan BEE as the lead voice actor for projects. Behind the scenes I was working on a "reboot" of Block Wars, starting from where the original footage left off and continuing from there. Darkstar himself had laid down voice lines for Luke Skywalker, but those are sadly lost to time as I also had a hard drive fail on me during the ordeal.<br />
<br />
<br />
<hr class="mycode_hr" />
<br />
Publicly the project was the butt end of a joke, the "Duke Nukem Forever of Blockland Machinima" we had lovingly dubbed it at one point. But I was still adamant that the project be finished.<br />
<br />
Then, 2015 came along. The Force Awakens had made Star Wars not just relevant again after ten years, but popular. The marketing machine that is Star Wars was pumping out nostalgia as a product. It was time to strike while the iron was hot.<br />
<br />
Whirlwind, a user who deserves just as much recognition as Packer did in his day, created his filmbots sometime around this era, and suddenly the whole of Machinima making could be accessible again to me. No more would I be at the whim of random players joining and unjoining my server, no more would I have performance captures that were boring and unable to convey, no more would I be shackled to the lag of an online connection. In 2015 I turned 22—I felt more like an adult than I ever had, and it felt right to finally put to rest this now almost decade old idea.<br />
<br />
Cowboydude deserves a lot of credit for getting me to finally finish. He messaged me sometime earlier and asked me if I would give him permission to make a short film based on Block Wars, that was his own parody of the battle of hoth in the empire strikes back. I was flattered he even thought to ask, I certainly didn't invent star wars, nor parodying it, nor was I even the first to make a Blockland star wars video. But it let me know how cemented the original Block Wars was in our little community as one of those videos people remember fondly.<br />
<br />
With him at my side, and our newly formed BLC clan (a retool of the old BEE clan that I had technically been left in charge of), we got straight to work building sets, add-ons, and recording voice lines with the actors. It was going to happen this time.<br />
<br />
After a year's worth of work, using a mixture of filmbots and traditional filming with other players, we did it. We finally had our one hour long version of the feature film Star Wars lovingly recreated and parodied in Blockland.<br />
<br />
<blockquote class="mycode_quote"><cite>planr Wrote:</cite>i rate this 2/5 stars. the build quality is good and the 3d animations and models were well made, as well as some of the greenscreen effects. however, star wars is not a joke, and it does not deserve to be treated as such.</blockquote><br />
It was poorly received and nothing more ever came from it.<br />
<br />
<hr class="mycode_hr" />
<br />
As a way of commemorating the now decade it's been since the video's release, I've decided two things: one (assuming I can get it done by May 4th, if I can't then my next date is December 22nd, the Block Wars project anniversary) I will (hopefully) be releasing Block Wars Saga: Episode 3 - You Will Sith Bricks on Star Wars day (I know, I missed the 20th anniversary of RotS, I suck), and as is now tradition, I will be doing a Blockland machinima deep dive livestream on my youtube channel, culminating with a live re-watch of Block Wars 2016. <br />
<br />
We'll go over BEE stuff (stuff I'm involved with and stuff I'm not), machinima history, some of my own stories, all the versions of Block Wars, any behind the scenes I have to share, and then watch the video together with my commentary. I'll invite the old gaggle of BLC friends to join, maybe if they're not busy I can get some cool oldfag names to show up like Filipe, Packer, or Darkstar (do not hold out hope on that last one, he's busy with a real animation job these days and I do not blame him if he can't lol).<br />
<br />
I'm making this thread now as a catch-all for the event in May, I'll post old stuff here as I find it, plus it'll hopefully act as an incentive to keep me at my word of getting Episode 3 done before May? I'm notorious for not finishing things when I think they'll get finished, IRL stuff usually gets in the way of my making free internet content, but I'm really hoping I get this one out so I can round off the prequel trilogy as something I've actually made.<br />
<br />
And then next year, the whole project turns 20... and the linear passage of time makes me sick <img src="https://forum.bcs.place/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[<img src="https://i.ibb.co/yB0MJf08/bw10banner.png" loading="lazy"  alt="[Image: bw10banner.png]" class="mycode_img" /><br />
<br />
<span style="font-style: italic;" class="mycode_i">Ten years ago, I finally finished my eight-year-project: <a href="https://www.youtube.com/watch?v=frbYYYp1_HE" target="_blank" rel="noopener" class="mycode_url">Block Wars - Episode IV - No Hope</a>.</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://i.ytimg.com/vi/frbYYYp1_HE/maxresdefault.jpg" loading="lazy"  alt="[Image: maxresdefault.jpg]" class="mycode_img" /></div>
<br />
Nineteen years ago, this December, I started a topic on the BLF in community projects (now called Forum Games) called "making a movie, need help." It was vague so I renamed it to Block Wars No Hope. It was the most autistic thing a 14 year old could do, and yet, here we are.<br />
<br />
Right from the beginning we had a great amount of folks who wanted to help, including the biggest add-on maker of that era, Blockland legend Packer. He added a sense of seriousness to it that elevated the project from some silly parody project to a legit comedy video.<br />
<br />
The idea came to me a few weeks after the Family Guy parody, Blue Harvest, aired a few weeks prior. Star Wars was on the brain often for me in this era, Episode 3 was just released on DVD, and Lego Star Wars II came out a year prior (20 years as of this year, yikes), and I felt that Seth MacFarland was a hack and I could do better. Something so egotistical only a 14 year old could muster.<br />
<br />
So I pitched the idea to an IRL friend who was playing blockland with me, WRB852, and he immediately was on board. We'd been making videos together using handmedown cameras for years, and Garry's Mod machinma dominated YouTube pop culture, so we knew that with our combined skills and creativity, we could do something as crazy as doing a feature length parody of Star Wars in our new favorite sandbox game.<br />
<br />
We got to work on shooting the project immediately. At first I took a backseat roll with the production, I'd write the script and voice as many of the characters as I could feasibly do, but the actual act of shooting and recording was done on WRB's computer.<br />
<br />
<hr class="mycode_hr" />
<br />
When you'd open up a server asking for actors while in Blockland's prime meant a lot of riff raff. Shooting was abysmal. We'd get actors who could only participate for a short session, players who didn't want to participate at all and just crash the server by spamming the custom vehicles and weapons, or just folks who'd happily participate until we actually called action and then they'd fuck around and not do what you'd ask. It was horrible trying to work like that and we never got a lot done despite hours of work.<br />
<br />
I think it was this reason that, after almost two years of working on it, in 2009 we released what was essentially Block Wars to most people who know about it, the first ten minutes of the parody in all its glory; at the end of the video we asked for help from the community to see the project finished and to perhaps make the process a little easier than just the two to three of us on a team. We had hopes it would attract actors who could make the process much faster.<br />
<br />
Of course that never happened, we kept working on the film at a snails pace as the core of our team started to dissolve. By 2010 we were juniors in high school, 2011 we graduated and went off to college, 2012 WRB's old hard drive officially crashed and we lost all of the raw footage and builds.<br />
<br />
I put the project on an extended hiatus to the public. It wasn't finished, and we acknowledged that, but we still planned to. I'd go on to join Darkstar and his clan BEE as the lead voice actor for projects. Behind the scenes I was working on a "reboot" of Block Wars, starting from where the original footage left off and continuing from there. Darkstar himself had laid down voice lines for Luke Skywalker, but those are sadly lost to time as I also had a hard drive fail on me during the ordeal.<br />
<br />
<br />
<hr class="mycode_hr" />
<br />
Publicly the project was the butt end of a joke, the "Duke Nukem Forever of Blockland Machinima" we had lovingly dubbed it at one point. But I was still adamant that the project be finished.<br />
<br />
Then, 2015 came along. The Force Awakens had made Star Wars not just relevant again after ten years, but popular. The marketing machine that is Star Wars was pumping out nostalgia as a product. It was time to strike while the iron was hot.<br />
<br />
Whirlwind, a user who deserves just as much recognition as Packer did in his day, created his filmbots sometime around this era, and suddenly the whole of Machinima making could be accessible again to me. No more would I be at the whim of random players joining and unjoining my server, no more would I have performance captures that were boring and unable to convey, no more would I be shackled to the lag of an online connection. In 2015 I turned 22—I felt more like an adult than I ever had, and it felt right to finally put to rest this now almost decade old idea.<br />
<br />
Cowboydude deserves a lot of credit for getting me to finally finish. He messaged me sometime earlier and asked me if I would give him permission to make a short film based on Block Wars, that was his own parody of the battle of hoth in the empire strikes back. I was flattered he even thought to ask, I certainly didn't invent star wars, nor parodying it, nor was I even the first to make a Blockland star wars video. But it let me know how cemented the original Block Wars was in our little community as one of those videos people remember fondly.<br />
<br />
With him at my side, and our newly formed BLC clan (a retool of the old BEE clan that I had technically been left in charge of), we got straight to work building sets, add-ons, and recording voice lines with the actors. It was going to happen this time.<br />
<br />
After a year's worth of work, using a mixture of filmbots and traditional filming with other players, we did it. We finally had our one hour long version of the feature film Star Wars lovingly recreated and parodied in Blockland.<br />
<br />
<blockquote class="mycode_quote"><cite>planr Wrote:</cite>i rate this 2/5 stars. the build quality is good and the 3d animations and models were well made, as well as some of the greenscreen effects. however, star wars is not a joke, and it does not deserve to be treated as such.</blockquote><br />
It was poorly received and nothing more ever came from it.<br />
<br />
<hr class="mycode_hr" />
<br />
As a way of commemorating the now decade it's been since the video's release, I've decided two things: one (assuming I can get it done by May 4th, if I can't then my next date is December 22nd, the Block Wars project anniversary) I will (hopefully) be releasing Block Wars Saga: Episode 3 - You Will Sith Bricks on Star Wars day (I know, I missed the 20th anniversary of RotS, I suck), and as is now tradition, I will be doing a Blockland machinima deep dive livestream on my youtube channel, culminating with a live re-watch of Block Wars 2016. <br />
<br />
We'll go over BEE stuff (stuff I'm involved with and stuff I'm not), machinima history, some of my own stories, all the versions of Block Wars, any behind the scenes I have to share, and then watch the video together with my commentary. I'll invite the old gaggle of BLC friends to join, maybe if they're not busy I can get some cool oldfag names to show up like Filipe, Packer, or Darkstar (do not hold out hope on that last one, he's busy with a real animation job these days and I do not blame him if he can't lol).<br />
<br />
I'm making this thread now as a catch-all for the event in May, I'll post old stuff here as I find it, plus it'll hopefully act as an incentive to keep me at my word of getting Episode 3 done before May? I'm notorious for not finishing things when I think they'll get finished, IRL stuff usually gets in the way of my making free internet content, but I'm really hoping I get this one out so I can round off the prequel trilogy as something I've actually made.<br />
<br />
And then next year, the whole project turns 20... and the linear passage of time makes me sick <img src="https://forum.bcs.place/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MAY 2ND MEMORIAL]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=86</link>
			<pubDate>Sat, 25 Apr 2026 06:23:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=68">NFL youngboy</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=86</guid>
			<description><![CDATA[it's confirmed guys I will be hosting a may 2nd memorial server in a couple of days for the upcoming 6th anniversary of the may 2, 2020 incident<br />
<br />
will be hosted around 3 PM est or something]]></description>
			<content:encoded><![CDATA[it's confirmed guys I will be hosting a may 2nd memorial server in a couple of days for the upcoming 6th anniversary of the may 2, 2020 incident<br />
<br />
will be hosted around 3 PM est or something]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I need help]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=85</link>
			<pubDate>Sun, 05 Apr 2026 17:33:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=68">NFL youngboy</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=85</guid>
			<description><![CDATA[NOWWWWWWWWWWWW]]></description>
			<content:encoded><![CDATA[NOWWWWWWWWWWWW]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Gamemode.txt Creation]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=84</link>
			<pubDate>Mon, 23 Mar 2026 08:35:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=71">banana2</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=84</guid>
			<description><![CDATA[This script will create a generateGamemodeTxt function, that when used, will create a file styled like your average gamemode's gamemode.txt.<br />
<br />
It will collect information from the gamemode you're hosting right now (Only tested on Custom gamemode).<br />
Specifically it'll create data about all add-ons, musics, and the environment. <span style="color: #000000;" class="mycode_color">Minigame should be handled by the creator.</span><br />
<br />
Example:<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>generateGamemodeTXT("Add-ons/Gamemode_MyEpicDM/gamemode.txt"); //In console</code></div></div><br />
<span style="font-weight: bold;" class="mycode_b">Note: This will include itself in the gamemode.txt, you can remove it if you want to. It will not create (For now) &#36;Server::GhostLimit ETC.</span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.bcs.place/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=29" target="_blank" title="">Script_GamemodeTXT.zip</a> (Size: 1.45 KB / Downloads: 33)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This script will create a generateGamemodeTxt function, that when used, will create a file styled like your average gamemode's gamemode.txt.<br />
<br />
It will collect information from the gamemode you're hosting right now (Only tested on Custom gamemode).<br />
Specifically it'll create data about all add-ons, musics, and the environment. <span style="color: #000000;" class="mycode_color">Minigame should be handled by the creator.</span><br />
<br />
Example:<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>generateGamemodeTXT("Add-ons/Gamemode_MyEpicDM/gamemode.txt"); //In console</code></div></div><br />
<span style="font-weight: bold;" class="mycode_b">Note: This will include itself in the gamemode.txt, you can remove it if you want to. It will not create (For now) &#36;Server::GhostLimit ETC.</span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.bcs.place/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=29" target="_blank" title="">Script_GamemodeTXT.zip</a> (Size: 1.45 KB / Downloads: 33)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Modding Tutorials Suggestion]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=82</link>
			<pubDate>Mon, 09 Mar 2026 07:24:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=71">banana2</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=82</guid>
			<description><![CDATA[We should have multiple threads for how to do different stuff in Modding Help for people that want to get in it. Maybe have 1 important thread that links to all of these threads? Obviously have examples tho.<br />
<br />
Maybe threads for how to use script objects, how to use packages, how to make functions, commands, gui, syntax, etc etc<br />
<br />
ex. a thread of how to make client add-ons and client/server commands, and then explore using commandToClient, commandToServer, making handshakes, getGhostID, ServerConnection as a group, many other stuff for server/client communication.<br />
<br />
I'd think GUI would have to be it's own thread, like client frontend, given how much stuff it has with many different objects, each having even more fields. (Of course with examples for how it will look)]]></description>
			<content:encoded><![CDATA[We should have multiple threads for how to do different stuff in Modding Help for people that want to get in it. Maybe have 1 important thread that links to all of these threads? Obviously have examples tho.<br />
<br />
Maybe threads for how to use script objects, how to use packages, how to make functions, commands, gui, syntax, etc etc<br />
<br />
ex. a thread of how to make client add-ons and client/server commands, and then explore using commandToClient, commandToServer, making handshakes, getGhostID, ServerConnection as a group, many other stuff for server/client communication.<br />
<br />
I'd think GUI would have to be it's own thread, like client frontend, given how much stuff it has with many different objects, each having even more fields. (Of course with examples for how it will look)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Blockland in 2026...]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=79</link>
			<pubDate>Mon, 09 Mar 2026 05:07:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=73">MarkisHarris</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=79</guid>
			<description><![CDATA[<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/MzdWVHcnT3g" frameborder="0" allowfullscreen="true"></iframe><br />
<a href="https://preservetube.com/watch?v=MzdWVHcnT3g" target="_blank" rel="noopener" class="mycode_url"><br />
Blockland in 2026... | PreserveTube</a>]]></description>
			<content:encoded><![CDATA[<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/MzdWVHcnT3g" frameborder="0" allowfullscreen="true"></iframe><br />
<a href="https://preservetube.com/watch?v=MzdWVHcnT3g" target="_blank" rel="noopener" class="mycode_url"><br />
Blockland in 2026... | PreserveTube</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Background Music]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=78</link>
			<pubDate>Sun, 08 Mar 2026 11:44:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=71">banana2</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=78</guid>
			<description><![CDATA[Adds an event that allows you to make each player hear different music, or play stereo music, or not require any music bricks to play it.<br />
<br />
Make a location in which, and only which, you hear music A, switching it to music B when leaving using events.<br />
<br />
If the checkbox of the event is left OFF, when changing music to the same music it was before, the change will be canceled to avoid music restarting in places where it's not supposed to be. The slider in the event is for the volume (0 to 1). The music stops immediately if the player dies.<br />
<br />
It is recommended to use selectiveghosting.dll which fixes a (mostly) rare issue of a player hearing other's background music (happens when using ex. Path cameras), but isn't required.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.bcs.place/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=28" target="_blank" title="">Event_SetBGMusic.zip</a> (Size: 997 bytes / Downloads: 57)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Adds an event that allows you to make each player hear different music, or play stereo music, or not require any music bricks to play it.<br />
<br />
Make a location in which, and only which, you hear music A, switching it to music B when leaving using events.<br />
<br />
If the checkbox of the event is left OFF, when changing music to the same music it was before, the change will be canceled to avoid music restarting in places where it's not supposed to be. The slider in the event is for the volume (0 to 1). The music stops immediately if the player dies.<br />
<br />
It is recommended to use selectiveghosting.dll which fixes a (mostly) rare issue of a player hearing other's background music (happens when using ex. Path cameras), but isn't required.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.bcs.place/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=28" target="_blank" title="">Event_SetBGMusic.zip</a> (Size: 997 bytes / Downloads: 57)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Linux Raw Input (DLL)]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=77</link>
			<pubDate>Sat, 07 Mar 2026 02:14:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=3">Queuenard</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=77</guid>
			<description><![CDATA[<a href="https://codeberg.org/Queuenard/blockland-DLL-LinuxRawInput" target="_blank" rel="noopener" class="mycode_url">https://codeberg.org/Queuenard/blockland...uxRawInput</a><br />
DLL is in releases folder<br />
<br />
This DLL enables use of the raw input APIs provided by Windows and implemented by Wine.<br />
<br />
Right now I only implemented mouse movement.<br />
<br />
This should alleviate some of the input buffering faced by Linux/Wine users.]]></description>
			<content:encoded><![CDATA[<a href="https://codeberg.org/Queuenard/blockland-DLL-LinuxRawInput" target="_blank" rel="noopener" class="mycode_url">https://codeberg.org/Queuenard/blockland...uxRawInput</a><br />
DLL is in releases folder<br />
<br />
This DLL enables use of the raw input APIs provided by Windows and implemented by Wine.<br />
<br />
Right now I only implemented mouse movement.<br />
<br />
This should alleviate some of the input buffering faced by Linux/Wine users.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[BLHost - Dedicated Hosting Service (Yes, in 2026)]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=76</link>
			<pubDate>Fri, 13 Feb 2026 14:52:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=52">Glass</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=76</guid>
			<description><![CDATA[<img src="https://i.imgur.com/eRfBn4m.png" loading="lazy"  alt="[Image: eRfBn4m.png]" class="mycode_img" /><br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: 18pt;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Dedicated Blockland Server Hosting💸 <span style="font-style: italic;" class="mycode_i">Only &#36;8.99/month</span> 💸</span></span></div>
<hr class="mycode_hr" />
<br />
<span style="font-size: 14pt;" class="mycode_size">Bringing back <span style="text-decoration: line-through;" class="mycode_s">Kaphost</span> dedicated server hosting to Blockland was not on my 2026 bingo card… but here we are.<br />
Over the past few months, I found myself getting back into Blockland and wanted to run a server again. I started by renting a VPS — which quickly turned out to be expensive (over &#36;30) for such a small VPS with only 5GB of RAM. While searching for better options, I came across a great deal on a dedicated server from Servers4You — the same provider that <a href="https://forum.blockland.us/index.php?topic=139637.0" target="_blank" rel="noopener" class="mycode_url">Kaphost </a>used back in the day — <span style="font-style: italic;" class="mycode_i">hosted in St. Louis</span>. The machine I ended up with is massively overpowered for a single Blockland server, packing 32GB of DDR4 RAM.<br />
<br />
After reconnecting with several longtime players and hearing that some of them were considering hosting again, the idea clicked:<br />
Why not turn this into an easy, affordable hosting service for the community?<br />
<br />
Thanks to Eagle517 — without him, I never would have had the idea or the means to do it. He's the one that showed me the pelican.dev web interface and helped me setup and troubleshoot issues when I was originally setting this up.<br />
Honestly, I don't know if this will amount to anything with the state of Blockland today. All I know is I truly miss this game, the community, and just the genuine vibe. This is still my favorite game to date, and my hope is this will result in some more people hosting and trying to bring people back.</span><br />
<br />
<span style="font-size: 14pt;" class="mycode_size">(Will post on main forums, at this time I'm getting a database error while trying to post in Gen Discussion)</span><br />
<br />
<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: 18pt;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">⚙️ Features ⚙️</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: 14pt;" class="mycode_size">🖥️ Full Web Control Panel </span><br />
Manage everything from your browser:<ul class="mycode_list"><li>Live Console Access<br />
</li>
<li>File Manager (Download, Upload, Edit Files, etc)<br />
</li>
<li>Add User Access (Customizable permissions)<br />
</li>
<li>Easy dToken Management<br />
</li>
<li>Demo Login<br />
</li>
</ul>
<br />
<span style="font-size: 14pt;" class="mycode_size">🔐 SFTP Access</span><br />
For users who prefer traditional access<ul class="mycode_list"><li>Secure File Transfers<br />
</li>
<li>Compatible with WinSCP, FileZilla, etc.<br />
</li>
<li>Add User Access (Customizable permissions)<br />
</li>
<li>Full access to your server files<br />
</li>
</ul>
<br />
<span style="font-size: 14pt;" class="mycode_size">🌐 High-Speed Network</span><br />
Hosted In St. Louis, MO<ul class="mycode_list"><li>⚡1 Gbit Connection⚡<br />
</li>
<li>Low ping across North America<br />
</li>
<li>Low-mid ping to Europe<br />
</li>
<li>Speed tests posted in this topic<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<span style="font-size: 14pt;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Gallery</span></span><br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/7RxKdcY.png" loading="lazy"  alt="[Image: 7RxKdcY.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/yayua8L.png" loading="lazy"  alt="[Image: yayua8L.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/QxRgALS.png" loading="lazy"  alt="[Image: QxRgALS.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/uyMNja2.png" loading="lazy"  alt="[Image: uyMNja2.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/y3xonVI.png" loading="lazy"  alt="[Image: y3xonVI.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/FSaWNKt.png" loading="lazy"  alt="[Image: FSaWNKt.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/28wWo27.png" loading="lazy"  alt="[Image: 28wWo27.png]" class="mycode_img" /><img src="https://i.imgur.com/Lxahqun.png" loading="lazy"  alt="[Image: Lxahqun.png]" class="mycode_img" /><img src="https://i.imgur.com/51fiCqv.png" loading="lazy"  alt="[Image: 51fiCqv.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How do I get a server?</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">If you're interested in a server, you can contact me via <a href="https://discord.gg/EabcBX3h" target="_blank" rel="noopener" class="mycode_url">Discord</a>. Feel free to reply to this thread or PM me.</span></span><br />
<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: 18pt;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Other Game Servers</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: 14pt;" class="mycode_size">If you or anyone else has another game server you'd like to host (e.g. Minecraft), feel free to reach out. I'm happy to discuss what you need and if it's doable.</span>]]></description>
			<content:encoded><![CDATA[<img src="https://i.imgur.com/eRfBn4m.png" loading="lazy"  alt="[Image: eRfBn4m.png]" class="mycode_img" /><br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: 18pt;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Dedicated Blockland Server Hosting💸 <span style="font-style: italic;" class="mycode_i">Only &#36;8.99/month</span> 💸</span></span></div>
<hr class="mycode_hr" />
<br />
<span style="font-size: 14pt;" class="mycode_size">Bringing back <span style="text-decoration: line-through;" class="mycode_s">Kaphost</span> dedicated server hosting to Blockland was not on my 2026 bingo card… but here we are.<br />
Over the past few months, I found myself getting back into Blockland and wanted to run a server again. I started by renting a VPS — which quickly turned out to be expensive (over &#36;30) for such a small VPS with only 5GB of RAM. While searching for better options, I came across a great deal on a dedicated server from Servers4You — the same provider that <a href="https://forum.blockland.us/index.php?topic=139637.0" target="_blank" rel="noopener" class="mycode_url">Kaphost </a>used back in the day — <span style="font-style: italic;" class="mycode_i">hosted in St. Louis</span>. The machine I ended up with is massively overpowered for a single Blockland server, packing 32GB of DDR4 RAM.<br />
<br />
After reconnecting with several longtime players and hearing that some of them were considering hosting again, the idea clicked:<br />
Why not turn this into an easy, affordable hosting service for the community?<br />
<br />
Thanks to Eagle517 — without him, I never would have had the idea or the means to do it. He's the one that showed me the pelican.dev web interface and helped me setup and troubleshoot issues when I was originally setting this up.<br />
Honestly, I don't know if this will amount to anything with the state of Blockland today. All I know is I truly miss this game, the community, and just the genuine vibe. This is still my favorite game to date, and my hope is this will result in some more people hosting and trying to bring people back.</span><br />
<br />
<span style="font-size: 14pt;" class="mycode_size">(Will post on main forums, at this time I'm getting a database error while trying to post in Gen Discussion)</span><br />
<br />
<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: 18pt;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">⚙️ Features ⚙️</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: 14pt;" class="mycode_size">🖥️ Full Web Control Panel </span><br />
Manage everything from your browser:<ul class="mycode_list"><li>Live Console Access<br />
</li>
<li>File Manager (Download, Upload, Edit Files, etc)<br />
</li>
<li>Add User Access (Customizable permissions)<br />
</li>
<li>Easy dToken Management<br />
</li>
<li>Demo Login<br />
</li>
</ul>
<br />
<span style="font-size: 14pt;" class="mycode_size">🔐 SFTP Access</span><br />
For users who prefer traditional access<ul class="mycode_list"><li>Secure File Transfers<br />
</li>
<li>Compatible with WinSCP, FileZilla, etc.<br />
</li>
<li>Add User Access (Customizable permissions)<br />
</li>
<li>Full access to your server files<br />
</li>
</ul>
<br />
<span style="font-size: 14pt;" class="mycode_size">🌐 High-Speed Network</span><br />
Hosted In St. Louis, MO<ul class="mycode_list"><li>⚡1 Gbit Connection⚡<br />
</li>
<li>Low ping across North America<br />
</li>
<li>Low-mid ping to Europe<br />
</li>
<li>Speed tests posted in this topic<br />
</li>
</ul>
<br />
<hr class="mycode_hr" />
<span style="font-size: 14pt;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Gallery</span></span><br />
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align">
<img src="https://i.imgur.com/7RxKdcY.png" loading="lazy"  alt="[Image: 7RxKdcY.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/yayua8L.png" loading="lazy"  alt="[Image: yayua8L.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/QxRgALS.png" loading="lazy"  alt="[Image: QxRgALS.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/uyMNja2.png" loading="lazy"  alt="[Image: uyMNja2.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/y3xonVI.png" loading="lazy"  alt="[Image: y3xonVI.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/FSaWNKt.png" loading="lazy"  alt="[Image: FSaWNKt.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/28wWo27.png" loading="lazy"  alt="[Image: 28wWo27.png]" class="mycode_img" /><img src="https://i.imgur.com/Lxahqun.png" loading="lazy"  alt="[Image: Lxahqun.png]" class="mycode_img" /><img src="https://i.imgur.com/51fiCqv.png" loading="lazy"  alt="[Image: 51fiCqv.png]" class="mycode_img" /></div>
<hr class="mycode_hr" />
<span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How do I get a server?</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">If you're interested in a server, you can contact me via <a href="https://discord.gg/EabcBX3h" target="_blank" rel="noopener" class="mycode_url">Discord</a>. Feel free to reply to this thread or PM me.</span></span><br />
<br />
<br />
<hr class="mycode_hr" />
<span style="font-size: 18pt;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Other Game Servers</span></span><br />
<hr class="mycode_hr" />
<br />
<span style="font-size: 14pt;" class="mycode_size">If you or anyone else has another game server you'd like to host (e.g. Minecraft), feel free to reach out. I'm happy to discuss what you need and if it's doable.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tier+Tactical Overhaul]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=71</link>
			<pubDate>Wed, 14 Jan 2026 00:39:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=28">KeksekaiTheJoester</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=71</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/u0aR0kA.png" loading="lazy"  width="940" height="399" alt="[Image: u0aR0kA.png]" class="mycode_img" /></div>
<div style="text-align: center;" class="mycode_align">We've all known it, we know why it was popular before. Love it or hate it, Tier+Tactical was immensely popular back in the days when we still had players, and this is the result of one guy changing way too many things to it to the point it became it's own thing.<br />
This has been in the works for over four years and has been updated numerous times. Let's get to the basics, shall we?</div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">MAIN FEATURES<br />
</span></span><span style="font-size: medium;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">Base Package that becomes useless when you don't have a weapon pack enabled</span></span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">New Ammunition Types </span></span><span style="font-size: medium;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">(.45 Caliber, 4.57mm PDW, Gasoline, .22 Big Hunter, Energy Cells and Electronic Batteries, .50 Tank Piercer, etc.)<br />
</span><span style="font-family: Arial Black;" class="mycode_font">Universal Projectile system </span><span style="font-family: Arial;" class="mycode_font">(and hitscans)</span><br />
<span style="font-family: Arial Black;" class="mycode_font">Insane Amounts of Universal Weapon Handling/Reloading Sounds</span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-family: Arial Black;" class="mycode_font"><span style="font-size: large;" class="mycode_size">Over</span> <span style="color: #ff4136;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">224</span></span> <span style="font-size: large;" class="mycode_size">Weapons in Total!</span><br />
</span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><a href="https://blockland.online/addons/137/tiertactical-overhaul-base" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">CLICK HERE FOR BASE</span></span></a></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">MAIN GUN PACK + EXTRA 49 WEAPONS (click on images to go to their blockland online page)</span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font"><a href="https://blockland.online/addons/138/tto-main-gun-pack" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/SjViZEoFN5e3FHMMDxWtVYZOgP9EGp23U7Rj65jc.png" loading="lazy"  width="576" height="324" alt="[Image: SjViZEoFN5e3FHMMDxWtVYZOgP9EGp23U7Rj65jc.png]" class="mycode_img" /></a> <a href="https://blockland.online/addons/152/tto-main-gun-pack-expansion" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/ciqdvZsUYeKNsRyuh2y0DPPtWgFhK6xVzLgy3VEa.png" loading="lazy"  width="574" height="324" alt="[Image: ciqdvZsUYeKNsRyuh2y0DPPtWgFhK6xVzLgy3VEa.png]" class="mycode_img" /></a></span></span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">FROG'S WEAPONRY + BATTERY PACKED</span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font"><a href="https://blockland.online/addons/146/tto-frogs-weaponry-port" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/npwOyAn3VBKKMIDTt4yA0ZhtwbKktQI8WKi2Xh4C.png" loading="lazy"  width="576" height="324" alt="[Image: npwOyAn3VBKKMIDTt4yA0ZhtwbKktQI8WKi2Xh4C.png]" class="mycode_img" /></a> <a href="https://blockland.online/addons/170/tto-fw-battery-packed" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/uP5m5gudpo9kjIzGuE6gY1tmOVMmRY9TbFTC8T5v.png" loading="lazy"  width="576" height="324" alt="[Image: uP5m5gudpo9kjIzGuE6gY1tmOVMmRY9TbFTC8T5v.png]" class="mycode_img" /></a></span></span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">WORLD WAR UNITED + ADVENTURE EXPANSION<br />
<a href="https://blockland.online/addons/153/tto-world-war-united" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/CVWpGa3t77y9J6MyCFdxBChMHCew5yPkUo7GEuWh.png" loading="lazy"  width="576" height="324" alt="[Image: CVWpGa3t77y9J6MyCFdxBChMHCew5yPkUo7GEuWh.png]" class="mycode_img" /></a> <a href="https://blockland.online/addons/155/tto-adventure-pack-expansion" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/lAGwXz3eeIjEJz37NmdY7XGEju4wny7IMCStJ6Kz.png" loading="lazy"  width="576" height="324" alt="[Image: lAGwXz3eeIjEJz37NmdY7XGEju4wny7IMCStJ6Kz.png]" class="mycode_img" /></a></span></span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">DOOMLAND + ARMORY OF ETERNITY</span></span> </div>
<div style="text-align: center;" class="mycode_align"><a href="https://blockland.online/addons/147/tto-doomland" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/JYvpYaaVR8VNt35g4SfCHA3DQwmv7tS3hJKzs6L6.png" loading="lazy"  width="576" height="324" alt="[Image: JYvpYaaVR8VNt35g4SfCHA3DQwmv7tS3hJKzs6L6.png]" class="mycode_img" /></a> <a href="https://blockland.online/addons/160/tto-doomland-aoe" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/Zi2naqcAYMKoCO66dKmhdoVZlKPxZyynN8RWH5Ak.png" loading="lazy"  width="576" height="324" alt="[Image: Zi2naqcAYMKoCO66dKmhdoVZlKPxZyynN8RWH5Ak.png]" class="mycode_img" /></a></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">MELEES<br />
<a href="https://blockland.online/addons/157/tto-melees" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/9DdyRhP71PzVsgieWkELEukigUTHMTG7mvPlZYTF.png" loading="lazy"  width="575" height="324" alt="[Image: 9DdyRhP71PzVsgieWkELEukigUTHMTG7mvPlZYTF.png]" class="mycode_img" /></a></span></span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-family: Arial Black;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size">CREDITS</span><br />
<span style="font-size: large;" class="mycode_size">Bushido and Space Guy: Tier+Tactical<br />
Panopticon: T+T Kai<br />
FrogFreak: Frog's Weaponry and two ammo types<br />
Carbon Zypher: Melee Effects<br />
Various Doom Mods: Sounds<br />
Blake Dienst, Ladios, GravityCat: Original Weapons</span></span></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.imgur.com/u0aR0kA.png" loading="lazy"  width="940" height="399" alt="[Image: u0aR0kA.png]" class="mycode_img" /></div>
<div style="text-align: center;" class="mycode_align">We've all known it, we know why it was popular before. Love it or hate it, Tier+Tactical was immensely popular back in the days when we still had players, and this is the result of one guy changing way too many things to it to the point it became it's own thing.<br />
This has been in the works for over four years and has been updated numerous times. Let's get to the basics, shall we?</div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">MAIN FEATURES<br />
</span></span><span style="font-size: medium;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">Base Package that becomes useless when you don't have a weapon pack enabled</span></span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">New Ammunition Types </span></span><span style="font-size: medium;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font">(.45 Caliber, 4.57mm PDW, Gasoline, .22 Big Hunter, Energy Cells and Electronic Batteries, .50 Tank Piercer, etc.)<br />
</span><span style="font-family: Arial Black;" class="mycode_font">Universal Projectile system </span><span style="font-family: Arial;" class="mycode_font">(and hitscans)</span><br />
<span style="font-family: Arial Black;" class="mycode_font">Insane Amounts of Universal Weapon Handling/Reloading Sounds</span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-family: Arial Black;" class="mycode_font"><span style="font-size: large;" class="mycode_size">Over</span> <span style="color: #ff4136;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size">224</span></span> <span style="font-size: large;" class="mycode_size">Weapons in Total!</span><br />
</span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><a href="https://blockland.online/addons/137/tiertactical-overhaul-base" target="_blank" rel="noopener" class="mycode_url"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">CLICK HERE FOR BASE</span></span></a></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">MAIN GUN PACK + EXTRA 49 WEAPONS (click on images to go to their blockland online page)</span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font"><a href="https://blockland.online/addons/138/tto-main-gun-pack" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/SjViZEoFN5e3FHMMDxWtVYZOgP9EGp23U7Rj65jc.png" loading="lazy"  width="576" height="324" alt="[Image: SjViZEoFN5e3FHMMDxWtVYZOgP9EGp23U7Rj65jc.png]" class="mycode_img" /></a> <a href="https://blockland.online/addons/152/tto-main-gun-pack-expansion" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/ciqdvZsUYeKNsRyuh2y0DPPtWgFhK6xVzLgy3VEa.png" loading="lazy"  width="574" height="324" alt="[Image: ciqdvZsUYeKNsRyuh2y0DPPtWgFhK6xVzLgy3VEa.png]" class="mycode_img" /></a></span></span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">FROG'S WEAPONRY + BATTERY PACKED</span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font"><a href="https://blockland.online/addons/146/tto-frogs-weaponry-port" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/npwOyAn3VBKKMIDTt4yA0ZhtwbKktQI8WKi2Xh4C.png" loading="lazy"  width="576" height="324" alt="[Image: npwOyAn3VBKKMIDTt4yA0ZhtwbKktQI8WKi2Xh4C.png]" class="mycode_img" /></a> <a href="https://blockland.online/addons/170/tto-fw-battery-packed" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/uP5m5gudpo9kjIzGuE6gY1tmOVMmRY9TbFTC8T5v.png" loading="lazy"  width="576" height="324" alt="[Image: uP5m5gudpo9kjIzGuE6gY1tmOVMmRY9TbFTC8T5v.png]" class="mycode_img" /></a></span></span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">WORLD WAR UNITED + ADVENTURE EXPANSION<br />
<a href="https://blockland.online/addons/153/tto-world-war-united" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/CVWpGa3t77y9J6MyCFdxBChMHCew5yPkUo7GEuWh.png" loading="lazy"  width="576" height="324" alt="[Image: CVWpGa3t77y9J6MyCFdxBChMHCew5yPkUo7GEuWh.png]" class="mycode_img" /></a> <a href="https://blockland.online/addons/155/tto-adventure-pack-expansion" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/lAGwXz3eeIjEJz37NmdY7XGEju4wny7IMCStJ6Kz.png" loading="lazy"  width="576" height="324" alt="[Image: lAGwXz3eeIjEJz37NmdY7XGEju4wny7IMCStJ6Kz.png]" class="mycode_img" /></a></span></span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">DOOMLAND + ARMORY OF ETERNITY</span></span> </div>
<div style="text-align: center;" class="mycode_align"><a href="https://blockland.online/addons/147/tto-doomland" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/JYvpYaaVR8VNt35g4SfCHA3DQwmv7tS3hJKzs6L6.png" loading="lazy"  width="576" height="324" alt="[Image: JYvpYaaVR8VNt35g4SfCHA3DQwmv7tS3hJKzs6L6.png]" class="mycode_img" /></a> <a href="https://blockland.online/addons/160/tto-doomland-aoe" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/Zi2naqcAYMKoCO66dKmhdoVZlKPxZyynN8RWH5Ak.png" loading="lazy"  width="576" height="324" alt="[Image: Zi2naqcAYMKoCO66dKmhdoVZlKPxZyynN8RWH5Ak.png]" class="mycode_img" /></a></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial Black;" class="mycode_font">MELEES<br />
<a href="https://blockland.online/addons/157/tto-melees" target="_blank" rel="noopener" class="mycode_url"><img src="https://blockland.online/storage/screenshots/addons/9DdyRhP71PzVsgieWkELEukigUTHMTG7mvPlZYTF.png" loading="lazy"  width="575" height="324" alt="[Image: 9DdyRhP71PzVsgieWkELEukigUTHMTG7mvPlZYTF.png]" class="mycode_img" /></a></span></span></div>
<hr class="mycode_hr" />
<div style="text-align: center;" class="mycode_align"><span style="font-family: Arial Black;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size">CREDITS</span><br />
<span style="font-size: large;" class="mycode_size">Bushido and Space Guy: Tier+Tactical<br />
Panopticon: T+T Kai<br />
FrogFreak: Frog's Weaponry and two ammo types<br />
Carbon Zypher: Melee Effects<br />
Various Doom Mods: Sounds<br />
Blake Dienst, Ladios, GravityCat: Original Weapons</span></span></div>]]></content:encoded>
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			<title><![CDATA[Stargate - Lake of lean]]></title>
			<link>https://forum.bcs.place/showthread.php?tid=70</link>
			<pubDate>Sat, 10 Jan 2026 16:10:20 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.bcs.place/member.php?action=profile&uid=57">Inco</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.bcs.place/showthread.php?tid=70</guid>
			<description><![CDATA[<hr class="mycode_hr" />
<hr class="mycode_hr" />
<img src="https://leopard.hosting.pecon.us/dl/izbhr/Screenshot+2026-01-10+100816.png" loading="lazy"  alt="[Image: Screenshot+2026-01-10+100816.png]" class="mycode_img" />banana2's grand invention: now featuring armed E "fish" O_O]]></description>
			<content:encoded><![CDATA[<hr class="mycode_hr" />
<hr class="mycode_hr" />
<img src="https://leopard.hosting.pecon.us/dl/izbhr/Screenshot+2026-01-10+100816.png" loading="lazy"  alt="[Image: Screenshot+2026-01-10+100816.png]" class="mycode_img" />banana2's grand invention: now featuring armed E "fish" O_O]]></content:encoded>
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</rss>