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My DLLs
#4
Player Collision Toggle was updated to 1.1.0:
  • Added $Physics::ProjectilePlayerMask
    • This lets you modify what types of objects projectiles with collideWithPlayers set to true will collide with
  • Added $Physics::ProjectileNonPlayerMask
    • This lets you modify what types of objects projectiles with collideWithPlayers set to false will collide with
  • Cleaned up hooks to use MinHook
  • Added examples to README.md
  • Updated CMakeLists.txt to be consistent with my other DLLs

As an example, you can do $Physics::ProjectilePlayerMask &= ~$TypeMasks::VehicleObjectType; to make most projectiles pass through vehicles.

Side note, but I added the ability to do inline code blocks on the forums.  You just surround text like so:
Code:
[c]some code[/c]
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Messages In This Thread
My DLLs - by Eagle517 - 05-24-2025, 02:25 AM
RE: My DLLs - by Dev_Gear - 05-25-2025, 11:45 PM
RE: My DLLs - by Eagle517 - 01-14-2026, 02:42 AM
RE: My DLLs - by Eagle517 - Yesterday, 03:09 AM