Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Event] Background Music
#1
Adds an event that allows you to make each player hear different music, or play stereo music, or not require any music bricks to play it.

Make a location in which, and only which, you hear music A, switching it to music B when leaving using events.

If the checkbox of the event is left OFF, when changing music to the same music it was before, the change will be canceled to avoid music restarting in places where it's not supposed to be. The slider in the event is for the volume (0 to 1). The music stops immediately if the player dies.

It is recommended to use selectiveghosting.dll which fixes a (mostly) rare issue of a player hearing other's background musicĀ (happens when using ex. Path cameras), but isn't required.

.zip   Event_SetBGMusic.zip (Size: 997 bytes / Downloads: 7)
he who
Reply